Wednesday, April 9, 2008

It MOVES!!!!

Alright here's the deal, I love Blogger to death but it really isn't suited for what I need it for... so I've been messing around with templates on WordPress and I've found one that is exactly what I need so... click here

I apologize if this throws you off but with the ability to add a nav bar to the top I was sold.

Tuesday, April 8, 2008

ZACK AND WIKI: Quest for Barbaros' Treasure


This was probably one of the first games for the hardcore gamers that graced the Wii with its presence.

You are Zack, a wannabe pirate, with the dream of becoming legendary and in the process capture Barbaros treasure. You will be using the Wii-mote in several different position, and you'll have to think carefully before you take actions to get through this game.

The graphics in the game are you standard affair for the Wii. The Characters are nicely drawn, and you get a feel for the different areas in which the stages take place in.

The controls are slightly awkward as you can only play the game right handed, sure there are positions that you can fake the controller position with your left, but its a pain in the ass.

The overall game play is what makes this game stand out. It is truly a puzzle game at heart. You'll spend a good amount of time on some levels as you continuously battle to figure out what you did wrong. I think that is really what hinders the game, after a couple of levels if you make so much as one mistake you might not know it until up to 20 minutes later when you get so frustrated that you have to resort to a walk-thru only to discover that what you needed to get done you can no longer do, and you have to restart the level over again. Another thing is that when you have two items very close together you might accidentally swap an item, most of the time that is fine, but when you are trying to get away from something and need to pick up an item it can be a pain in the ass. Along the same lines if you are trying to rush through a stage to dodge something, or just trying to get away from something you might have an item that you need to hold but as you are maddly pressing A to advance Zack you might accidentally hit it on top of an item, which will make you drop the item that you were holding.

Even with the gameplay flaws I can't help but want to try and beat the game, I feel as if I'm near the end and the light is near, but if you want to get this game first of all be ready for some frustration, or maybe not maybe I'm just stupid when it comes to the way that the puzzles work, and also get ready for a bit of an adventure to find this game. The reason why I added the second thought is because that this game came out about the same time as that crazy influx of mini-games that everyone was trying to pour onto the Wii, and so this game got buried and a lot of places aren't going to be carrying it.

I give this game a 7.6 out of 10.

A Visit to the Local Jail


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Sunday, April 6, 2008

Battle of Minds

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WARIO WARE: SMOOTH MOVES


I know this game is a bit old and its becoming harder and harder to find, but because one of my friends has recently acquired it I figured that I'd write something quick on it.

This is basically a game packed full with mini-game, like the wario ware games of the past. One thing I will recommend is that with any game that gives you mini-games, but has a single player mode, check to see what you can do in multiplayer before having a bunch of people over to play what turns out to be content you have to unlock first through single player.

The graphics are your standard affair on the Wii, some of the visuals make you yearn for more. It sometimes appears that you are playing a game cooked up by a kid because some of the backgrounds do look horrible.

The game play also has those sometimes good sometimes bad moments. It really depends on the game, the best part of the game is the game making the players look like total idiots or tools by how they have to hold the wii-mote.

Overall I'd say that if you are willing to put in a little bit of time to unlock some of the game, and then want to you use it for parties, then this game is a good pick up, otherwise I'd say you could probably find something else to play. I give it a 6.3 out of 10.

Saturday, April 5, 2008

PixelJunk Monsters


This game can be found on the Playstation Network for download onto your PlayStation 3. If you have ever heard of a browser game called Desktop Defense and like it this will be right up your alley.

You are a character that can move all over the screen, when standing close to a tree, causing it to highlight, you can choose to build a tower to help defend the people huddled around your base. The enemies will come in waves, and you're towers will have to defeat wave after wave of monsters. If a monster is destroyed, or you survived a wave you'll receive money that you can use towards turning another tree into a tower.

In the demo you have three types of towers that you can make, an Arrow tower that will do medium damage to ground and air monsters, a cannon tower that will do massive damage to ground monsters, but its attack radius is small, and a anti air tower that will do massive damage to air monsters. You'll have to find a healthy mix of all three if you want to be successful in the demo.

The overall controls are pretty simple, you're only going to have to worry about moving around, you can use the analog stick to accomplish this, and you'll also have to use the X button to bring up your building options.

I almost forgot, another thing that will appear after your towers have killed a monster are blue gems collect those and you can unlock new types of towers, of course you can't do that in the demo, but if you had the full version you would have some interesting towers to add to you arsenal. The gems can be used to upgrade your towers as well.

Towers will upgrade themselves by killing enough monsters, they will also be upgraded if you spend money or gems on them, you can speed up their leveling up by standing near the tower, doing so will make your character dance and you'll notice a gauge on the tower will start leveling up. Towers that have leveled up will have a different colored flag, notifying that the tower is stronger.

The graphics, for a SD TV, aren't that amazing, and I'm not sure how it would look on a HD TV. The graphics aren't ugly, but they don't really stand out. The game is basically 2-D with a bit of a false feel of 3D because the trees can be displayed on top of things.

Overall I'd say that this game is a 7.8, but then again I'm sure it could be better with a better TV and the full version of the game.

Friday, April 4, 2008

Wednesday, April 2, 2008

Tuesday, April 1, 2008

Wait... A comic this soon?

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Alright so I wasn't going to create a comic until tonight, but it turns out that today is a bit of a slow day so I've created, and as you can see posted the next comic. If I'm feeling really frisky after getting stuff tonight I might start on another one, though I seriously doubt that I'm going to be able to complete two in a day. Especially since I've re-hooked myself to some Hot Shots Golf: Open Tee.

If you want to know what that game is here you go, HSG: OT.

Alright well as I'm looking around the internet I'm having a hell of a time trying to figure out what is real news and which are tricks, I guess I'll refrain from reading anything else so that I can leave with my sanity for the day.